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Post by geo on Apr 26, 2013 19:30:58 GMT -5
wow...is all I can say...wow..in a good way
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Post by Delete on Apr 26, 2013 21:50:40 GMT -5
If you want to use the land pile like magic you could make cards that says 1GB Ram
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3g0
Rookie
Posts: 24
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Post by 3g0 on Apr 26, 2013 22:09:58 GMT -5
If you want to use the land pile like magic you could make cards that says 1GB Ram Do you think having separate "land" cards would benefit the game? I'm really fond of the Kaijudo/Duel Masters "any card is mana" system because it eliminates mana-screw.
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Post by Delete on Apr 27, 2013 1:59:01 GMT -5
If you want to use the land pile like magic you could make cards that says 1GB Ram Do you think having separate "land" cards would benefit the game? I'm really fond of the Kaijudo/Duel Masters "any card is mana" system because it eliminates mana-screw. I think having 1GB Ram for the different kinds of Digimon ie Dark, Virus, Vaccine ect would be good and maybe some dedicated Digivolving ram?
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3g0
Rookie
Posts: 24
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Post by 3g0 on Apr 27, 2013 11:19:58 GMT -5
Do you think having separate "land" cards would benefit the game? I'm really fond of the Kaijudo/Duel Masters "any card is mana" system because it eliminates mana-screw. I think having 1GB Ram for the different kinds of Digimon ie Dark, Virus, Vaccine ect would be good and maybe some dedicated Digivolving ram? Thanks for the input! My original plan before I posted this was to have separate types of RAM cards based on Vaccine, Virus, and Data that were needed for each type of Digimon, but it got to be a tad confusing and mana-screw was still an issue. The other main point for NOT having separate RAM cards was deck size. Since this game is free and fan made, printing the cards at home is our only option. Having no separate RAM (land) cards means a full deck can be 40 cards as opposed to 60. That being said, any ideas you have are really welcome and I will consider all of them
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chippy2000
Rookie
Current Digimon - Soulmon (Trying to kill of)
Posts: 10
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Post by chippy2000 on May 4, 2013 15:48:36 GMT -5
I have ideas! Add In-Training maybe? On the online version, add codes onto the cards to be used online! Make it like Yu-Gi-Oh! Tag Force!
I could contribute more ideas if required. Sorry! I'm not a good developer or card designer...
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chippy2000
Rookie
Current Digimon - Soulmon (Trying to kill of)
Posts: 10
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Post by chippy2000 on May 4, 2013 15:51:13 GMT -5
I have ideas! Add In-Training maybe? On the online version, add codes onto the cards to be used online! Make it like Yu-Gi-Oh! Tag Force!
I could contribute more ideas if required. Sorry! I'm not a good developer or card designer...
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Post by Dorukiryu on May 6, 2013 13:49:23 GMT -5
OK so i finally finished a guide to every digimon...and I mean EVERY one currently in circulation. If you want me to email it to you please message me! Should be easy to read and I tried to design it with the idea of easy to build cards from in mind. Please message me if you want it!
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3g0
Rookie
Posts: 24
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Post by 3g0 on May 6, 2013 18:10:59 GMT -5
I have ideas! Add In-Training maybe? On the online version, add codes onto the cards to be used online! Make it like Yu-Gi-Oh! Tag Force! I could contribute more ideas if required. Sorry! I'm not a good developer or card designer... I've had some ideas for In-Training Digimon. I was thinking a reverse evolution mechanic for them. Instead of the Child level Digimon evolving from specific Baby level Digimon, the Baby levels would have what they can evolve to printed on them. For example; Chibimon can evolve to V-Mon. The other big thing is, I am not selling these as real cards. You print them out and play that way. The online game, if we ever get that far, will be free as well. Everyone will have every card available.
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Post by geo on May 7, 2013 21:23:23 GMT -5
plus it would be a terrible idea to sell them since you don't actually own digimon
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Post by zanji123 on May 8, 2013 8:17:14 GMT -5
is this project still alive ?? sounds interesting
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3g0
Rookie
Posts: 24
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Post by 3g0 on May 8, 2013 12:26:15 GMT -5
plus it would be a terrible idea to sell them since you don't actually own digimon Yep, I made that point earlier in the thread. I never have claimed to own it, nor do I ever wish to. This is merely a fan adaption set to popular card game mechanics May 8, 2013 8:17:14 GMT -5 zanji123 said: is this project still alive ?? sounds interesting Indeed it is! I am still working on new cards everyday. I am waiting to update the Photobucket until we get a tad more structure set up, so I'm just looking for input right now. One thing I will be doing soon though is releasing tester decks for people to try the game, even if they can't make their own deck.
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Alvatar
Rookie
Current Partner: Togemon
Posts: 7
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Post by Alvatar on Jun 11, 2013 5:41:30 GMT -5
Awesome...! Have you released a beta version? I really want to start playing this game..!
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trendemere
Champion
current partner : raptordramon
Posts: 100
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Post by trendemere on Jun 24, 2013 7:45:51 GMT -5
i think its an awesome idea and approach to digimon , i love tcgs , and ccgs , and i think ur card game will be awesome , i cant wait to start playing this , me and my friends irl are big digimon fans , and even bigger card game fans , we have played yugioh , cardfight vangaurd , and my favorite magic the gathering , i also am totally interested. when do you think you will have it to where u can print the cards out , i would love to test out the game for you.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 20, 2013 23:58:56 GMT -5
so what is this anyway?
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